HEAT Server Administration Command Reference Print

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This guide will help you with the HEAT Server Administration Command Reference

 

The HEAT Server Administration Command Reference provides a centralized reference for the commands and procedures commonly used to administer and maintain HEAT Server environments. This guide is intended for system administrators, application support teams, and technical users responsible for managing HEAT Server services and configurations. It covers essential administrative commands, their purpose, usage, and relevant options to help simplify routine server management and troubleshooting. The commands described in this reference can be used for tasks such as checking server status, managing services, reviewing configurations, performing maintenance activities, and diagnosing common operational issues. Use this guide as a practical reference when performing HEAT Server administration tasks. Before executing any command in a production environment, ensure that you understand its purpose and potential impact, and follow your organization's change-management and operational procedures.

 

 

HEAT Server Administration Commands

 

Here are admin commands that work with the Heat game server.
Command Legend
(Optional) - When you see this, it means that the argument is optional.
For example: /banlist (userName)

[Required] - When you see this, it means that the argument is required.
For Example: /notice [message] - Sends a message to all players.
This works: /notice Hello!
This does not: /notice
 
 
How do I enter Names with Spaces?
Any argument that contains spaces could confuse the server since the server separates arguments using spaces.

So this would confuse the server:
/tp Mr. Smith Ms. Dole{/code] Since the /tp command only takes two arguments: /tp [user1] [user2] The above command will confuse the server because it thinks you are providing 4 arguments.
[user1]: Mr. [user2]: Smith [?????]: Ms. [?????]: Dole
To fix this, you need to surround the arguments with "double quotes" like so:
/tp "Mr. Smith" "Ms. Dole" [user1]: Mr. Smith [user2]: Ms. Dole
 
 
Command List
Command [Required] (Optional)
Permissions
Description
/giveSearch [search]
game.command.items.give
Gives a full stack of all items containing the given search string
/ban [userName] (days|reason)
codehatch.command.admin.ban
Bans the desired player from the server. You can optionally specify the number of days and/or a reason.
/banlist (userName)
codehatch.command.admin.ban
Lists the users that have been banned. Optionally searches by (username).
/build [shape] (radius) (material)
codehatch.blocks.build
Creates a shape out of blocks. sphere, ball, cube, box, maze, plane, cylinder, structure, structures, pyramid
/buildFarm
codehatch.command.debug
Builds a farm.
/buildreport (username)
codehatch.debug.buildreport.send
Creates a report of the current state of the game for developers to look at.
/butcher (radius) ("silent")
game.command.objects.butcher
Kills all monsters and critters in a radius.
/categoryList
game.command.items.give
Lists out the names of all of the categories, for use with /giveCategory.
/categoryList
game.command.items.give
Lists out the names of all of the categories, for use with /giveCategory.
/clearFarm
codehatch.command.debug
Clears the farm in the area.
/clearinv (userName)
game.command.items.clear
Clears the inventory of you or (username).
/config
codehatch.command.admin.config
Modify the server configuration. Displays entire config.
/fastBuild
codehatch.command.debug
Toggles objects to set up fast.
/fastCrest
codehatch.command.debug
Toggles conquer times for crest to fast mode.
/fastDecay
codehatch.command.debug
Toggles the decay time to around 5 minutes.
/fastFarm
codehatch.command.debug
Toggles farming into fast mode.
/fastSetup
codehatch.command.debug
Toggles objects to setup fast.
/fly (userName)
game.command.admin.fly
Toggles fly mode for yourself or optionally (userName).
/give [item] [amount] (userName)
game.command.items.give
Gives a specified [amount] of an [item], optionally to (userName). Defaults to self.
/giveall
game.command.items.giveall
Gives max of every item available.
/giveCategory [search]
game.command.items.give
Gives a full stack of all items belonging to the given search category
/giveCategory [search]
game.command.items.give
Gives a full stack of all items belonging to the given search category
/giveFirst [search]
game.command.items.give
Gives a full stack of the first items containing the given search string
/giveFish [fish type] [width] [height] [length]
game.command.items.give
Gives 1 fish of [fish type] to you! Lucky You!
/giveSearch [search]
game.command.items.give
Gives a full stack of all items containing the given search string
/godmode (username)
game.command.admin.godmode
Enables godmode for yourself or (username).
/guild [message]
game.command.chat.guild
Sends a [message] to your guild.
/heal (userName)
game.command.health.heal
Heals yourself or optionally (userName) to full health.
/help (command)
codehatch.command.help
Displays info about commands or optionally about (command).
/hud
game.command.ui.hud
Displays a list of available HUDs.
/hud [name]
game.command.ui.hud
Search HUDs by name.
/hud open
game.command.ui.hud
Open a HUD by name.
/hud close
game.command.ui.hud
Close a HUD by name.
/hud toggle
game.command.ui.hud
Toggle a HUD by name.
/hydrate (userName)
game.command.health.hydrate
Hydrates yourself or optionally (userName) to full hydration.
/imitate [userName] [message]
game.command.chat.imitate
Forces a [userName] to say a [message].
/instantbuild
codehatch.blocks.debug
Toggles instant building for the local player
/itemlist
game.command.items.give
Lists out the names of all of the items, for use with /give.
/kick [userName]
codehatch.command.admin.kick
Disconnects the specified player from the server.
/killall (radius) ("silent")
game.command.objects.killall
Kills all entities in a radius from you. Chests are not destroyed. Only objects in loaded pages will be killed.
/killbyblueprint [blueprint] (radius) ("silent")
game.command.objects.killbyblueprint
Kills all entities in a radius from you. Everything with the blueprint specified will be destroyed. Only objects in loaded pages will be killed.
/killbytype [type] (radius) ("silent")
game.command.objects.killbytype
Kills all entities in a radius from you. Everything with the type specified will be destroyed. Only objects in loaded pages will be killed.
/list
game.command.help.list
Displays a list of online players.
/local [message]
game.command.chat.local
Sends a local message that can only be seen 100m away.
/logout
 
Disconnects from the current server. If used by the server/host, it performs a shutdown.
/me [message]
game.command.chat.me
Displays a custom message starting with your name.
/menu
game.command.ui.menu
Displays a list of available menus.
/mute
codehatch.command.admin.mute
/help mute
/nosecurity
game.command.objects.security
Toggles security on or off.
/notice [message]
codehatch.command.admin.notice
Shows a message from the server with [message].
/nourish (userName)
game.command.health.nourish
Nourishes yourself or optionally (userName) to full nourishment.
/permission
codehatch.command.admin.permissions
Change and modify user/group permissions.
/ping
codehatch.command.util.ping
Sends a ping to the server and it replies with a pong.
/popup [message]
game.command.ui.popup
Shows a popup to all players on the server.
/pos (username)
game.command.pos
Shows what your or (username)'s current position is.
/question [message]
game.command.ui.question
Shows a popup to all players on the server for a yes or no question.
/registry
codehatch.command.admin.registry
Change and modify registered users.
/report [username]
codehatch.reporting.players
Submit a short report of the specified player's cheats or exploits.
/categoryList
game.command.items.g

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